Broken Xbox Live Achievements on Windows Phone
For many gamers, Xbox Live Achievements are the Windows Phone platform'southward chief selling point. They provide chief and secondary goals to strive for in games. They too go far easy for other people to run across what y'all've accomplished. Earning Achievements contributes to GamerScore – an overall score that quantifies a person's accomplishments across Xbox 360, Windows Phone, and Games for Windows Live games. It's a brilliant and addictive system.
Except when something goes wrong. Despite the manifestly rigorous testing that games undergo during the Xbox Live certification process, sometimes a game is released with one or more with unobtainable Achievements. Nosotros telephone call an Achievement broken or glitched when information technology is impossible for gamers to unlock through whatever means.
Why are glitched Achievements a big deal? As I said, people get addicted to earning Achievements. Obsessive compulsive types eat them upward. People who really buy into the Achievement organization sort of calculate the full 200 GamerScore into a game's purchase price. They feel ripped off if they can't get the total 200 no matter what they do. Even for less compulsive gamers, it can exist frustrating to go through the effort to satisfy an Achievement's unlock conditions and notice that information technology didn't unlock.
Caput past the spring for the full list of broken Xbox Live Achievements and what's being done to fix them.
Where do glitched Achievements come from?
Before we talk about specific games, let's wait at how it'southward fifty-fifty possible for a game to release with an unobtainable Achievement. When we spoke with an Xbox Alive developer (who asked to remain bearding) about the Xbox Live certification process, he had this to say:
"Every bit a programmer you tin can't actually test LIVE functionality properly – merely within a debug environment. Merely Microsoft can examination in a "real" LIVE environment. This meant that in that location may well be problems that you can't observe while making and testing the game. It also ways if they are detected, y'all can't debug them or even tell exactly what's going on, so they're very hard to set. This was compounded by the fact that Microsoft don't seem to test this side of the process until well into submission – in fact until y'all've pretty much finished submission and gone through several rounds of testing."
That's the eye of the problem – developers can't really test Achievements themselves. It'due south up to Microsoft'south testers to make certain they work. Actually testing Achievements tin can be difficult and time consuming (depending on the Achievement), then things sometimes slip through the cracks.
Once a game debuts on the Marketplace and ends up in dedicated gamers' hands, that's when glitched Achievements can rear their ugly heads. Players complain, and the developer usually responds by correcting the bug with a software update.
Games with unobtainable Achievements
Unfortunately, several Windows Phone games still have cleaved Achievements months after release. Here are the ones nosotros know about:
Crackdown: Projection Sunburst by Microsoft Game Studios
Problem Accomplishment: Slumber Party - Score a kill at 10 Friend's bases.
Here's a rarity: an Achievement that initially worked (I have information technology) only became cleaved following a title update. Slumber Party is tied to Project Sunburst'due south rudimentary multiplayer substitute in which players visit a friend's base. March's version ane.2 update broke the power to visit other people's bases, thus preventing further players from earning the Achievement.
Solution status: We reached out to the game's developer at Microsoft Game Studios but did not receive a response. Considering how buggy the game is even after several patches, the prognosis of Slumber Party returning to life is not good.
UPDATE: The game has been permanently pulled from the Marketplace. Nobody will be earning Slumber Party in the future.
I Dig Information technology by InMotion Software
Problem Achievements:
- Egyptian Explorer - Consummate the Egyptian trek.
- Egyptologist - Complete your collection of Egyptian artifacts.
- Mushroom Farmer - Collect 100 mushrooms from the Cavern expedition.
- Entomologist - Collect xxx modest ants and x large ants from the Amazonian expedition.
- Venting - Plug 10 geothermal vents in the Oceanic expedition.
- Junk Collector - Complete your collection of the junk diggins from the Farm.
I Dig It, bless its little heart, ties with Brain Challenge Hard disk for the about broken Achievements of any Xbox Live title. The game itself is extremely buggy and doesn't rails the items that players collect correctly. Some people take managed to get a few of the above Achievements, merely for many they simply don't unlock.
Solution Status: As of April 11, InMotion had submitted an update that corrected all of I Dig It's known issues. Two months later, Microsoft has not called to publish the update. I feel for your plight, I Dig It players.
UPDATE: The version 1.one patch went live during the fall, at last fixing the game's Achievements.
Rise of Glory by Revo Solutions Games
Problem Achievements:
- 500 Kills - Accumulate 500 kills during game time
- i,000 Kills - Accumulate one,000 kills during game time
- 10,000 Kills - Accumulate ten,000 kills during game time
These are self-explanatory. The 10,000 kills Achievement is but assumed to be broken equally no one has actually earned that ludicrous number of kills and then far. It would certainly suck to grind out and so many kills and not get the Achievement, but Rising of Glory players would probably notice something was upward when the preceding Achievements didn't unlock either.
Solution status:
The programmer submitted an update fixing these Achievements sometime prior to May, but Microsoft still hasn't published it. Come on, big M!
UPDATE! The version 1.ii patch finally came out at the cease of July and fixed these Achievements.
Brain Claiming Hard disk by Gameloft
Problem Achievements:
- Go the Game - Unlock one mini-game in Training Manner
- Get All the Game - Stop all of mini-game in Training manner
- Combo User - Get xxx combos in whatever mode!
- twoscore% Brain Usage - Reach xl% Brain Usage!
- 60% Brain Usage - Reach 60% Brain Usage!
- 80% Encephalon Usage - Achieve 80% Encephalon Usage!
Clearly Encephalon Challenge has some serious Accomplishment issues. Some users have received i or two of these Achievements, but nobody has the forty, 60, or lxxx% ones.
Solution status: We contacted Gameloft quite a while back but received no response. Anecdotally, an Xbox360Achievements.org user reached out to them and was told that "nothing [is] wrong with the game." Gameloft's Windows Phone support has been less than stellar so far, so Brain Claiming may never receive a set up.
Revolution by Playful Art
Problem Achievement: Empty Fort Knox - Earn 225 gilded medals.
This Achievement requires players to earn a gold medal on every level of the game. Sadly, information technology's incommunicable to practice that on level 47. Four gears are required for that level's gold, but the game but provides 3.
Solution status: Co-ordinate to Playful Art, the Achievement outcome has been stock-still for months. However, the update keeps getting rejected by Microsoft because of other problems that became credible during the certification procedure. Since level 47 is all that matters to actual gamers, it's a shame that a stopgap update hasn't been certified.
Zombies!!! past Babaroga
Problem Achievement: Was information technology worth it? - Use 3 or more Hearts in a single combat, so win past using Bullets.
Combat in Zombies!!! is decided by dice rolls. To lose iii Hearts in a boxing, players would need to coil a iii or lower three times in a row. On the quaternary gyre they would yet need to gyre 3 or less and then choose to use bullets to supplement the roll and win the fight. Statistically, that won't happen every time, but information technology should happen sometimes. Don't gene in the starting time iii rolls. Once y'all become to the quaternary roll, the odds of rolling 1, two, or three should exist fifty percent. But many players similar me have tried for hours and never gotten that lucky fourth roll. It's not similar we're trying to scroll i specific number - the algorithm is messed up. A few people exercise have this Accomplishment, but it remains unobtainable for most.
Solution status: Babaroga wouldn't actually admit that there is a problem (gotta disagree, guys), merely they practice apparently program to brand it easier to get anyway.
UPDATE: The Zombies!!! Mango update fixed the trouble on 7/22/11.
Super Monkey Brawl by Sega
Trouble Achievements:
- Crowned Champion - Get a crown on every phase of a world
- Conquer Space Case World - Complete all of the stages of the Space Case World
To earn a crown on a level, players must collect all ten bananas on the level and finish it without dying. Each earth has xx levels, so that's 20 crowns to earn. Due to the game'due south poor controls and high difficulty, the only level on which this is fifty-fifty viable is the beginning, Monkey Island. Sadly, the Achievement doesn't unlock even if all 20 crowns are earned in a unmarried session.
Equally for completing Infinite Example Globe, the last level of the game is just about incommunicable, and then perhaps the developers thought they didn't demand the Achievement to actually piece of work. But a few gamers have braves the game's frustration and beaten the last level, only to find they didn't go the hardest Achievement.
Solution condition:
We contacted Sega, who were apparently unaware of the Achievement issues. They couldn't commit to fixes, just I remain hopeful.
UPDATE: The 'Crowned Champion' Achievement was sort of fixed on September 24, but unfortunately players are now required to earn crowns on every unmarried level of the game instead of every stage of a world equally the Achievement description states.
Enigmo by Pangea Software/Cluttered Moon Studios
Problem Achievement: Mad Scientist - Complete all 50 levels.
This one's for beating the game. Unfortunately, it doesn't unlock.
Solution status: As of May ten, Chaotic Moon had submitted a ready. Like I Dig Information technology and Rise of Glory, we're just waiting on Microsoft to really publish the update.
UPDATE: The patch finally went live on December 20, fixing the trouble.
Games with mislabeled or semi-glitched Achievements
Sometimes an Achievement is obtainable, merely its description is incorrect or information technology takes more work than intended. Here's a cursory list of games with problematic only not impossible Achievements:
The Oregon Trail Hard disk drive by Gameloft
Problem Accomplishment: Gold Digger - Collect 50 pounds of gold and viii diamonds without gettin' whatsoever bad stones on yer way to Oregon
"Information technology but seems to unlock on Ultra Difficult settings when selecting the option "Take a Risk", which gives you lot less time to collect gilt and gives you a higher goal to reach." Source: Xbox360Achievements.org
Pocket God by NGMOCO
Problem Achievement: Shark Snap – God - Score over 100 shark snaps.
This actually requires k shark snaps instead of 100. The developers program to knock the requirement down to the proper 100 in a future update.
Pac-Man Championship Edition DX past Namco
Problem Accomplishment: Big eater – Eat 100 ghosts!
Players have to reach a philharmonic in Ghost Philharmonic of 100 or greater. The developers plain program to make the Achievement cumulative across all modes in a future update.
...
That's it for WPCentral'south first broken Accomplishment roundup. Feel free to tip u.s. if y'all observe more games whose Achievements need repairs.

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